By chance, we stumbled upon a company that
introducecd us to the Science Centre in Singapore,
for a Star WarS exhibition touch screen kiosk.
With stylish graphics and mesmerising animation,
the kiosk was very well received both by the public and the center.
2005
By chance, we stumbled upon a company that
introducecd us to the Science Centre in Singapore,
for a Star WarS exhibition touch screen kiosk.
With stylish graphics and mesmerising animation,
the kiosk was very well received both by the public and the center.
2006
Shortly after our first touch screen project,
the centre suggested we should work together
with the company for their upcoming traditional
Chinese Medicine Exhibition, for the multimedia exhibits.
2012
As of 2012, we decided to step out and explore the
unknown regions, delving into the private sector, as we
noticed our skills are starting to get stagnant and
growing too complacent in the government tender
industry.
2014
With a proposal in hand and growing game market,
we seeked investors for game development.
Unfortunately, we don’t have ‘game related’
portfolio and the investment did not go through.
Since then we started integrating game engines
into interactives for exhibitions, bringing the
interactive industry to a greater height
and giving us an edge over many
companies in the same field
2018
With the interest to go full force into game
development, we decided to branch out to overseas to
expand our team and in search of more talents in the
respective field